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Have you ever thought of what it would be like if beings from another
planet controlled human dreams? No? Then you are in for a
treat. Enter the world of the Nightmares and the Dream Weavers, two
groups of aliens at constant war with one another, aliens with the power to
influence what we see in our nightly visions.
Come to a world where the Nightmares are locked in an
eternal struggle with the Dream Weavers, a world where darkness grows with
each Nightmare victory. Defeat seems certain when the Nightmares
discover an element that will make them rulers of the cosmos.
All that stands in their way are two
unsuspecting humans on Earth, one of whom holds the key to the ancient
conflict, but who refuses to recognize the awesome power he holds over the
aliens. Can the Dream Weavers be saved, and with them, Earth?
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Mandar,
the mightiest warrior of the ancient continent Tharvus, before the dawn of
history, is launched into an odyssey by the gods known as the Five Lords.
The Seven Deviants, a rival group of gods, has deemed that all life
on Tharvus must end. They
have stolen the power of the Five Lords, which resided in a golden chalice
and empowered their human agent, the wizard Vul, to destroy it.
Mandar, the savage barbarian, armed with the Doomweaver, an
indestructible broadsword from the Five Lords, is thrust into a war
between gods that he has no desire to take part in, with the future of
mankind the prize and Death as his only ally.
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As God looks down upon
the earth from his heavenly realm, he is witness to the ongoing battle
between Good and Evil. God created the existence of two distinct
universes so that, in the end, they would coexist in separate realities
and bring all things Good to their people. Each universe would have
free will to choose Good over Evil, but no single universe, on its own,
can unite the two. The choice mankind must make to determine their
ultimate fate and abolish greed and selfishness for future generations
is to be in the hands of a “Chosen One.” It was intended from the
beginning that the forces of Good would prevail over evil, and the
hourglass would be turned forever.
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Georgine
the Dragon tolerated Humans, generally ignored Elves stayed out of the way
of trolls (wise policy for anybody -- even other trolls). Goergine's
favorite person was Irulana, a lesser princess and a great pilot who led
her dragon to interesting places and wonderful flights. It might
have been an ideal dragon's life except for some of the characters that
Irulana got them mixed up with.
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He is a charming, arrogant genius with
wealth, good looks, and a playboy-bachelor lifestyle that any guy would
envy. He’s also possibly the world’s greatest super villain.
Jonathan Blanc was a nameless, homeless
foundling who conquered adversity and his humble beginnings to make
something of himself. Unfortunately, what he made was San Francisco’s
greatest criminal mastermind, the infamous Doctor Diablo.
Life was brilliant and perfect (as he
demanded) until Doctor Diablo ran afoul of the Bay Area’s most vicious,
monstrous gang-lord, the Crusher.
Now Diablo must find a way to overcome a
lethal, unstoppable madman, bent on putting him to a painful, lingering
death. Along the way he just might learn the value of love, friendship, and
redemption, if he survives.
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Aesir Trilogy - Science
Fiction / Fantasy
“THE
PATH A MAN FOLLOWS IN LIFE MAY BE DIFFERENT FROM EVERY OTHER, BUT WHEN THE
NORNS CUT OUR THREADS, WE’RE EACH OF US DEAD MEN.”
In the Icelandic fishing village of Nordfjordur, they take their
gods seriously, and each person
has his own way of dealing with them:
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Erik Thorkilsson,
an awkward fifteen-year-old, whose hard-edged American uncle harbors
a dark secret.
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Father Viktor
Johnsson, Catholic priest, aboard a spaceship hurtling toward what may
possibly be the ash tree Yggdrasil.
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Arnor Eriksson, the
last remaining inhabitant in Iceland, left to tend Odin’s garden.
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Each of them may follow a
path differing from the others, but they have one thing in common: the
Norns have yet to cut their threads.
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From
a world where flying was as normal as walking, where a thought could
transport her, Arista was cast out. Memories of her true life are stolen
from her. Exiled from all she held dear she is forced to start her life
over on a world foreign to her. Newly born in that world, but not of it,
she grows to womanhood. Glimpses of who she really is, what she has lost,
slowly emerge in the most unexpected of ways.
The first book in the "Soaring Free Trilogy."
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There
are some things that can eat away at a soul until all that remains is
darkness. There are some emotions so black that Evil itself is
awakened. To fight against such forces might seem insurmountable,
but that is what Arista must do.
The second book in the "Soaring Free Trilogy."
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Life
has a way of twisting, shifting—altering even the most well formed
plans. Each is left
struggling to find answers to questions they’d never dreamed they would
have to face—choices of one, impacting the whole.
The third book in the "Soaring Free Trilogy."
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Chantra has left her childhood behind, but in so doing has lost touch with
that which could save her in the coming days.
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Meet
Eclipse.
She's pretty, hardworking, bright, self-reliant, good
with tools. Everything a twelve-year old girl should be. She
also flies and reads minds.
Now she's here on our Earth. But even her powers may
not be enough to stop The Invisible Menace.
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Nine Gees - A
Collection of Shorter Fiction
Nine
Gees...eight short stories and an epic poem by George Phillies.
Nine Gees...spanning
medieval fantasy, space piracy, mentalic duels, aliens, classical
theology, and the monster that hides under the bed.
Modern literary heroes drown in
their own angst. Phillies' heroines prefer sword, pistol, spell, weapons
of mass destruction...and courage and determination.
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Page was last edited on
11/01/15 09:45:22 AM
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